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Dramatica Tip of the Month
July 2009

How do you relate Dramatica theory to non-Dramatica users?

Q:   Do you peeps out there have experiences of trying to relate Dramatica theory to non-Dramatica users? I realize that many standard terms used in the industry have different meanings in Dramatica. I mean, how do you explain a "beat" in Dramatica terms?

(Click here for the answer...)


Tip Archives

  • 06/09 -- Is Dramatica Right for You?
  • 05/09 -- What do Do-ers do when they are Stuck?
  • 04/09 -- What is a Character's Dramatic Function?
  • 03/09 -- Can Bad Guys ave Happy Endings?
  • 02/09 -- Stories with Two or Four Characters
  • 01/09 -- Are "Imaginary" Friends Characters

  • 12/08 -- Theme: Struggline with Terminology
  • 11/08 -- Scene Sequence for the Main & Impact Characters
  • 10/08 -- How to Find the Inciting Incident
  • 07/08 -- Significance of Different StoryGuide Levels
  • 06/08 -- What Happens When Stories Get Smaller?
  • 05/08 -- Bumps and Slides in Act Transitions
  • 04/08 -- Story Goals and Act Order
  • 03/08 -- More On Creating Scenes
  • 02/08 -- Overall Story Exercise
  • 01/08 -- Signposts and Scenes
  • 12/07 -- The Million Dollar Question
  • 11/07 -- Deduction, Induction, Reduction, Production
  • 10/07 -- The Wizard of Oz
  • 09/07 -- Finding your Story Throughlines through Emphasis
  • 08/07 -- Addressing the "Double Reversal"
  • 07/07 -- Defining "Context"
  • 06/07 -- Balancing Your Story's Throughline
  • 05/07 -- Special Skill or Unique Ability?
  • 04/07 -- "Correctly" Answering Dramatica Questions
  • 03/07 -- Antagonist Character Arc
  • 02/07 -- Children's Stories
  • 01/07 -- Eight Archetypes
  • 12/06 -- Ensemble Stories such as "Crash"
  • 11/06 -- Mysteries and Detective Stories
  • 10/06 -- Tips for Writing Romance Novels
  • 09/06 -- Storyforming a TV Series
  • 08/06 -- Main Character Growth & Resolve
  • 07/06 -- Mapping Character Elements
  • 06/06 -- Impact Character Change
  • 05/06 -- Steadfast Main Character Problem
  • 04/06 -- Multiple Impact Characters
  • 03/06 -- The 64 Element Question
  • 02/06 -- Dramatica and Interactive Fiction
  • 01/06 -- Point—Counterpoint
  • 12/05 -- Story Limit: Timelock or Optionlock?
  • 11/05 -- Turncoats & Character Reveals
  • 10/05 -- Illustrating Character Interactions
  • 09/05 -- Character Element Pairings
  • 08/05 -- What do I do now?
  • 07/05 -- Using Structure Templates
  • 06/05 -- Dramatica for Non-Fiction
  • 05/05 -- Is the Dramatica Theory Too Narrow?
  • 04/05 -- Unique Ability & Critical Flaw
  • 03/05 -- Playing With Time
  • 02/05 -- Separating the Story Throughlines
  • 01/05 -- Why Only Four Throughlines?
  • 12/04 -- Themes in "Witness"
  • 11/04 -- Stories with One or Two Players
  • 10/04 -- Story Dilemmas
  • 09/04 -- Writing Short Stories with Dramatica
  • 08/04 -- Picking Dramatica Concerns
  • 07/04 -- Using the Story Driver
  • 06/04 -- Structuring Trilogies
  • 05/04 -- The "Relationship" Throughline
  • 04/04 -- Building an Overall Story Problem
  • 03/04 -- New to Dramatica? Try This...
  • 02/04 -- Building Characters
  • 01/04 -- Creating Scenes for a Sitcom

 

  • 12/03 -- Making Sense of the Plot Sequence Report
  • 11/03 -- Chapters vs. Scenes
  • 10/03 -- Which "Goal" is the Story Goal?
  • 09/03 -- Integrating Character Information
  • 08/03 -- Dramatica and Foreign Languages
  • 07/03 -- Novels with Multiples Story Lines
  • 06/03 -- Backstory vs. Background
  • 05/03 -- Editing Dramatica Reports
  • 04/03 -- Dramatica—Fiction Only?
  • 03/03 -- Illustrating Impact Character Motivations
  • 02/03 -- Visualizing Interconnections in Dramatica

 

  • 01/03 -- Main Character Justifications
  • 12/02 -- Archetypal Character Curiosities
  • 11/02 -- Storyform Limitations and the Dramatica Bias
  • 10/02 -- Clarifying the Story Goal
  • 09/02 -- Signposts and the Screenplay Template
  • 08/02 -- Changing Your Impact Character's Resolve
  • 07/02 -- Choosing Your Main Character's Approach
  • 06/02 -- Questions about the Crucial Element
  • 05/02 -- Working with Small Numbers of Characters
  • 04/02 -- How Best to Use Substories
  • 03/02 -- Dramatica: Creativity Boost or Distraction?
  • 02/02 -- Dramatica theory for debates and other biased articles
  • 01/02 -- Character Growth

 

  • 12/01 -- Character Archetypes and Crucial Elements
  • 11/01 -- Choosing Your Thematic Conflict
  • 10/01 -- Tying Theme to the Storyform
  • 09/01 -- Character Role versus Function
  • 08/01 -- Knowing When to Write0
  • 7/01 -- Multiple Main Characters and Writer's Voice
  • 06/01 -- Signposts and the Climax of your Story
  • 05/01 -- Assigning Your Story's Throughlines
  • 04/01 -- How "Setting" Affects A Story
  • 03/01 -- Story Inequities
  • 02/01 -- Storyweaving -- Putting the Story Together
  • 01/01 -- Protagonists, Antagonists, and Negative Goals

 

  • 12/00 - Introducing Yourself to Dramatica
  • 11/00 - Pitching a Story with Dramatica
  • 10/00 - Stories as Arguments
  • 09/00 - Contagonist vs. Antagonist
  • 08/00 - The Impact Character
  • 07/00 - Dramatica and Syd Field
  • 06/00 - Hamlet is a Be-er
  • 05/00 - Connecting the MC problem with the OS problem
  • 04/00 - Tying the MC with the OS throughline
  • 03/00 - Avoid Making The Same Mistakes
  • 02/00 - NO TIP
  • 01/00 - The Impact Character Resolve

 

  • 12/99 - Developing Characters in the StoryGuide
  • 11/99 - A Main Character's Unique Ability
  • 10/99 - Term Swap in Dramatica 4.0
  • 09/99 - Story Tendency: Willing / Unwilling
  • 08/99 - Antagonist vs. Villain
  • 07/99 - Unmaking Choices in Dramatica
  • 06/99 - Plot vs. Storyweaving (Revisited)
  • 05/99 - Story Reach
  • 04/99 - Creating Objective (Overall Story) Character
  • 03/99 - Story Outcome: Success / Failure
  • 02/99 - Main Character and Obstacle Character as Objective Story Characters
  • 01/99 - Join the on-line Class

 

  • 12/98 - Genre
  • 11/98 - Plot vs. Storyweaving
  • 10/98 - Story Concerns
  • 09/98 - NO TIP
  • 08/98 - Main Character Mental Sex
  • 07/98 - Benchmarks
  • 06/98 - Main Character Growth: Stop / Start
  • 05/98 - Main Character Resolve: Change / Steadfast
  • 04/98 - Story Driver: Action / Decision
  • 03/98 - New Language in Dramatica 3.0
  • 02/98 - Main Character Approach: Doer / Be-er
  • 01/98 - Illustrating Story Elements
 

 

 

Copyright © 1994-2009 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046