| |
Dramatica Theory Book
Chapter
8: Complex Motivation Characteristics
(Continued)
The Meaning of Objective
Character Elements
In truth, there are
many valid reasons for combining opposing characteristics in one body.
An example is Doctor Jekyll and Mister Hyde. As Jekyll and
Hyde, this player has a split personality representing, in effect, two
Characters in the same body.
Dramatica sees a player as a shopper filling a grocery sack full of characteristics.
You can select whatever you want, as long as you don't put in both Elements
of a Dynamic Pair. You can also carry as many bags as you can handle.
But wouldn't a fixed grouping of characteristics prevent a Character from
growing? For the answer, look back at what these characteristics really
are. They are the problem-solving processes within the Story Mind seen
Objectively. They are Objective Characters. Objectively, characters
remain the same; it is Subjectively that they grow as points of
view change. In a sense, the Objective nature of characters describes
their innate disposition, in which no changes can be made. The Subjective
nature of characters describes their learned behavior, which is what can
be evolve in the course of a story.
What does all this mean in a practical sense to us as Authors? First,
Dramatica tells us there are only 16 Motivations to spread among our players.
If we use the same characteristic twice, it clutters our story. If we
neglect to employ one, there will be a hole in our story's argument. Finally,
we have a great deal of flexibility to create unique and memorable characters
while fulfilling all the requirements an audience will look for in a Story
Mind.
|