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Dramatica Theory Book

Chapter 31: Storytelling and Encoding Plot (Continued)

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Obstacle Character Domain Plot Progression

The Obstacle Character in a story never stands alone, but is always evaluated in terms of his impact on the Main Character. When encoding the Obstacle Character Domain Plot Progression, this is equally true. Unlike the Main Character Type Order which reflects the Main Character's Growth from one concern to another, the Obstacle Character Type Order reflects the progression of the Obstacle Character's impact on the Main Character. In other words, each of the four Obstacle Character Types describes a chink in the Main Character's armor, a weakness that is exploited by the Obstacle Character. This forces the Main Character to consider issues that will ultimately bring him to Change or remain Steadfast.

For example, in our sample story, the Obstacle Character Domain is in the Mind Class. As a result, the Obstacle Character Domain Types are Memory, Preconscious, Conscious, and Subconscious. This means that the Obstacle Character will (in some order) force the Main Character to remember (Memory), to respond differently when there is no time for consideration (Preconscious), to become aware of something (Conscious), and to desire something (Subconscious).

Encode the Obstacle Character's Types by the impact the Obstacle Character has in that area of concern on the Main Character. In this way, your Obstacle Character will force your Main Character to grow to a point of potential Change. That is the function and purpose of the Obstacle Character in a story.

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Copyright © 1994-2006 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046