Learn more about Screenplay Systems, Inc. Dramatica Home Page

storysupportrave reviewsproductssitemap
 
What is Dramatica?
Dramatica Theory Book
Dramatica Dictionary
Tip of the Month
12 Essential Questions
Theory FAQs
Additional Materials  
Contact Us
 

Dramatica Theory Book

Chapter 19: The Elements of Structure -- Genre (Continued)

Previous [1 2 3 4 5 6 7 8 9Next

The Class/modes of expression table we have been using makes it appear as if a throughline must remain in one mode for the duration of a story. In fact, this is only the Static Appreciation of Genre. In actual practice, the Genre of a story develops as the story unfolds, so that it may appear to be simply a Drama as it begins, by the time it is over it will have defined exactly what kind of Drama it is.

In this respect, beginning as one among a broadly identifiable group of stories and ending up where no other story has gone before, each and every story develops its own unique Genre by the time it is over. The manner by which this happens pertains to the Progressive Appreciation of Genre, which we will now explore.

First of all, once a throughline is assigned to a Class, thereby creating a Domain, that particular combination will remain for the duration of the story. Therefore, when we examine how the Mode/Class table is laid out, we can see that each Domain will fall in a vertical column and stay there. The Progressive nature of Genre is seen when each Domain slides up and down its particular column so that during the story it may touch on all four modes of expression. The fact that each Domain is always in its same Class gives them consistency; the ability to shift modes of expression gives them versatility.

Just as with Progressive Plot appreciations there are limits to how a Domain can move from one mode to another. Like the Acts in Plot, Domains must move through modes of expression in a particular order. The rule of thumb is that a Domain cannot skip over a mode (according to the order used in the table) but must go through each mode of expression in between to get to the desired one.

The reason for this limitation is that neither the human mind nor the Story Mind can shift mental gears from, say, first gear to third gear without going through second gear. Modes of expression are largely emotional concerns, and as such, the human mind must be allowed to experience the transition from one emotional state to the next if it is to feel natural.

A good example of the awkwardness that results from ignoring this rule of thumb can be found in the motion picture, Hudson Hawke, starring Bruce Willis. The filmmakers made a valiant effort to break convention and have a serious heist thriller jumbled up with comedy and even song and dance numbers in the middle of a robbery! This might have worked, had the audience been taken through the intermediate modes. Alas, such was not the case and therefore the story simply came out jumbled and impossible to get a grip on emotionally.

Previous [1 2 3 4 5 6 7 8 9Next

 

 

Copyright © 1994-2009 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046