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Dramatica Theory Book

Chapter 19: The Elements of Structure -- Genre (Continued)

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Grid of Dramatica Genres

  • Where/What it is -- (Information/Universe) -- an examination of events and situations with an emphasis on the past, present, progress, and future "state of things" (e.g. Documentary, Historical and Period Pieces).
  • How it works -- (Information/Physics) -- an examination of how specific processes work with an emphasis on instruction (e.g. Educational, Informational, Instructional).
  • What it means -- (Information/Mind) -- an examination of opinions and points of view with an emphasis on the context in which they are made (e.g. Inspirational, Motivational).
  • Why it's important -- (Information/Psychology) -- an examination of value systems with an emphasis on providing context relevant to the audience's personal life (e.g. Persuasion, Propaganda).

  • Exploration Drama -- (Drama/Universe) -- a serious exploration of how the "state of things" is unbalanced (e.g. Courtroom, Crime, and Classroom dramas).
  • Action Drama -- (Drama/Physics) -- a serious take on how problems are created by ongoing activities (e.g. Espionage and War dramas).
  • Bias Drama -- (Drama/Mind) -- a serious take on what types of conflicts arise from incompatible attitudes (e.g. Obsession and Prejudice dramas).
  • Growth Drama -- (Drama/Psychology) -- a serious take on the attempts to overcome difficulties resulting from manipulations and/or evolving identities (e.g. Coming of Age and Dysfunctional Family dramas).

  • Situation Comedy -- (Comedy/Universe) -- humor derived from the difficulties created by placing characters in some sort of predicament (e.g. TV Sitcoms).
  • Physical Comedy -- (Comedy/Physics) -- pratfalls, slapstick, and other forms of humor derived from physical activities gone awry (e.g. The Three Stooges and much of Charlie Chaplin's work)
  • Comedy of Manners -- (Comedy/Mind) -- humor derived from divergent attitudes, biases, or fixations - frequently noted as drawing room comedies (e.g. Jack Benny or Oscar Wilde's The Importance of Being Ernest).
  • Comedy of Errors -- (Comedy/Psychology) -- humor derived from misinterpretation or, in psychological terms, attribution error (e.g. Abbott and Costello's Who's on First and several Shakespeare comedies including Twelfth Night).

  • Entertainment through Atmosphere -- (Entertainment/Universe) -- entertainment derived from new, unique, or interesting settings or backgrounds (e.g. Disaster, Fantasy, Horror, Musical, and Science Fiction)
  • Entertainment through Thrills -- (Entertainment/Physics) -- entertainment derived from new, unique, or interesting activities/experiences - much like thrill rides at an amusement park (e.g. Action Adventure, Suspense)
  • Entertaining Concept -- (Entertainment/Mind) -- entertainment derived from new, unique, or interesting ideas (e.g. High Concept piece)
  • Entertainment through Twists -- (Entertainment/Psychology) -- entertainment derived from new, unique, or interesting forms of audience manipulation (e.g. Mysteries, Thrillers).

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Copyright © 1994-2006 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046