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Dramatica's Structural Semantic Items

Dramatica 16 Types (Concerns)
Type -- [Structural Term] -- The 16 terms which are grouped directly beneath the Classes which are the next most general areas in which problem elements can lie -- There are 16 Types in the Dramatica structure, four to each Class. The Classes each represent a different point of view and the Types in that Class represent a more refined exploration of that point of view. In a sense, Types describe the basic categories of what can be seen from a given point of view. Just as Domain level appreciations create genre-like brush strokes in the story structure, Type level appreciations determine the nature of the plot.

 

Dramatica 4.0 Terminology

Original Dramatica Terminology

1. Changing One's Nature

2. Playing A Role

3. Conceiving An Idea

4. Developing a Plan

5. Contemplation

6. Doing

7. Future

8. Gathering Information

9. Memories

10. Obtaining

11. Past

12. Impulsive Responses

13. Present

14. How things Are Changing

15. Innermost Desires

16. Understanding

1. Becoming

2. Being

3. Conceiving

4. Conceptualizing

5. Conscious

6. Doing

7. The Future

8. Learning

9. Memory

10. Obtaining

11. The Past

12. The Preconscious

13. The Present

14. Progress

15. The Subconscious

16. Understanding


Overview Class Level Type Level Variation Level Element Level

 

 

Copyright © 1994-2009 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046