Dramatica
Software Frequently Asked Questions (FAQs)
General
Questions
Q: Is Dramatica
available in languages other than English? (click
here)
Q: How
do I build my characters using the Storyguide information I have
already worked out? (click here)
Q:
How do I override the program's choices for MC Domain and OC Domain?
(click here)
Q: Can
you skip over some of the story encoding questions to answer one's
further down the list that you know or at least understand? (click
here)
Q: What
is the best way for a new user to approach Dramatica? (click
here)
Q: When
inputting in Dramatica storyencoding fields, is there a way of
putting a line space in to differentiate different points? (click
here)
QUESTION:
Is Dramatica
available in languages other than English?
ANSWER:
Though there
aren't any non-English versions of Dramatica at this time, you can
use Dramatica to WRITE in your native language. We have many Spanish,
French, German, and other European language users. The textual answers
in Dramatica are NOT scanned or parsed so you can write them in
any language.
The Dramatica
terminology is difficult to translate, though we've thought about
it. It's hard enough in English to describe some of these relationships,
but in some languages (like Japanese) there's no words for some
concepts (like Avoid). Eventually, it is our plan to translate the
textual materials of Dramatica. We have not set a date for that
yet.
However, if
you can read English, then Dramatica can be just as useful no matter
the language used to answer the storytelling materials.

QUESTION:
How
do I build my characters using the Storyguide information I have
already worked out?
ANSWER:
Well, the StoryGuide
is designed to lead you through a PARTICULAR method of creating
a story in Dramatica using archetypal characters. It is far from
the only way, rather it is a guideline for how a writer MIGHT approach
developing a story using Dramatica. Since you are not using archetypal
characters, do not follow the specific directions in the StoryGuide.
Just keep in mind that each of your complex characters must be introduced,
they must interact, and then they must be "dismissed"
or be shown where they stand after the interactions. It's best not
to think of Dramatica telling you what you HAVE to do, particularly
when it concerns objective characters. The only thing that Dramatica
is concerned with (re: objective characters) is that the character
elements are shown in action. Dramatica doesn't care one whit about
the distribution of the character elements into characters -- that's
your storytelling choice as an author.

NEW
QUESTION:
How
do I override the program's choices for MC Domain and OC Domain?
In my estimation, the two domains for the story I'm currently
working on should be switched, but as the program decided there
was only one option for each of these categories, I seem to be
unable to change them.
REPLY:
There actually
is not an "override" command for changing Domains because
the setting of the Domains is one of the most influential decisions
you can make in creating a storyform. If you cannot change the Domains
you have set for your Main and Obstacle Characters, then too many
other appreciations are set in your storyform to allow them to be
changed. All of the appreciations are linked together by complex
relationships which limit how easily they can be changed. If you
are telling a story about a Main Character who is primarily seen
in terms of his physical activities, that is a completely different
kind of story than one about a Main Character who is seen primarily
in terms of their Psychological manipulations of others. As a result,
changing a storyform from reflecting one kind of story to reflecting
another involves changing many appreciations beyond just the MC
Domain.
The best place
to make this kind of change is in the Story Engine, which displays
the most essential Objective Story appreciations and the most essential
MC appreciations all in one window. In the Story Engine, beside
each appreciation, is a little box that is supposed to look a little
like a pad-lock. Click on these boxes next to the appreciations
that you know are set the way you want them to be in your story
(for example: Resolve, Outcome, Judgment, OS Domain--whatever you
are sure is right). Then use the button to the right of the screen
called "clear." This will clear all of the appreciations
except for what is held in place by the locks you have set. At that
point, you can use the pull down menus to select what you really
want.
This can be
more complicated than it sounds though. You may not realize the
impact of all the selections which you locked. For example, Approach
(do-er/be-er) and Mental Sex can have a strong impact on what MC
Domains are available. Direction (start/stop) can too. These appreciations
are also easily misinterpreted in stories, so you may have accidentally
selected the opposite of what is most appropriate for your story.
I recommend double checking the definitions of these appreciations
and reading about their impact under the "Background"
buttons in the DQS to make sure you set them the way you want to.
Another thing
you should know is that you can't lock selections in the Story Engine
which are in italics. You must first select them yourself
and make them appear in regular type before you can lock them. Do
this by simply clicking on them with your mouse.
It sounds like
you have a good grip on how you see your Objective and Subjective
story in Dramatica because you want to swap the Main and Obstacle
Character Domains. Since these two characters represent the opposing
sides of the story's central issue, it can be easy to be selecting
appreciations for one when it turns out you are really describing
the other. Remember that the Main Character presents the first person
view of what it feels like to be in your story while the Obstacle
Character is always felt by their impact on the Main Character (and
thus, by the audience). We ARE the Main Character, while we WATCH
the Obstacle Character and feel their influence.

NEW
QUESTION:
Can
you skip over some of the story encoding questions to answer one's
further down the list that you know or at least understand? Also,
do you have to answer all the story encoding questions, or does
Dramatica fill in the blanks at a certain point?
REPLY:
Because the
Dramatica Story Engine is non-linear, it is more like a Rubik's
Cube of Story Elements you can twist and turn by answering questions.
The pattern you create is completely in your control, yet you may
not be able to predict what is going to happen on the backside of
the cube after a few moves until you look to see what's there.
As a result
of this holistic approach to a model of story, you can answer the
questions in any order and skip over any questions you would like.
As you answer questions, Dramatica fills in the answers to other
questions you have already chosen by your previous answers in a
round about way. When you have answered enough questions, the cube
"freezes" because you have made enough choices about your
pattern that only one combination of pieces can do the job. That
is your Storyform.
As for filling
in the encoding (storytelling), Dramatica will never do that. It
can fill in the Storyforming to make sure the "cube" is
accurate, but since any given dramatic appreciation (story point)
can be encoded in an infinite number of ways, there is no way for
Dramatica to draw on that potential without a huge database. In
fact, Dramatica is not driven by database at all, but by a Story
Engine which is based on the relationships among essential dramatic
elements.
In contrast,
at the MIT Media Lab, they have worked toward building such a mammoth
database, effectively trying to create viable story structures with
the electronic equivalent of one million monkeys pounding on one
million typewriters. Looking to the future, someday this approach
might come to work in conjunction with the story structuring capacity
of Dramatica, but for now, what MIT's Cray supercomputer models
need gigabytes of databases to do for Storyencoding (storytelling),
Dramatica is able to do for Storyforming (structure) on your desktop
with its revolutionary Story Engine core that is actually only 27
kilobytes in size! (Keep in mind, a Rubik's Cube has only 27 pieces,
but creates forty trillion trillion combinations!)

NEW
QUESTION:
What
is the best way for a new user to approach Dramatica?
REPLY:
First and foremost,
Dramatica is a theory of story. The software serves to implement
aspects of the theory in a handy and practical manner. Personally,
I feel that a writer using Dramatica solely to create a blueprint
for a story is missing a big part of the power of the theory.
As one becomes
more and more familiar with aspects of the theory, these new concepts
begin to take hold in a writer's mind at a subconscious level -
right where his or her creativity springs forth. In a sense, the
theory explanations become subliminal patterns of thought in the
author's mind that fine tune his or her writer's instincts, help
him or her avoid holes in the story's logic and feeling, and offer
a way around writer's blocks.
The Dramatica
software can be thought of as "training wheels" in the
craft of writing. When one is up to speed, the wheels can come off.
Unlike riding a bike, however, one DOES forget how, in the craft
of writing. This occurs because every day we assume new and different
givens, become accustomed and conditioned to new ideas and environments,
and as a result we lose touch with how others might view our work.
If our intent is to communicate and to move our audience to feel
specifically what we have in mind for their hearts, we must hone
our skills in getting the message across. That's where the Dramatica
software comes in.
Both Dramatica
Writer's DreamKit and Dramatica Pro come with a special book called
the StoryGuide. This book is designed to get new users up to speed
with the theory while creating a complete scene order or chapter
order treatment for a story along the way. Buy using the workbook
along with a special pathway in the software, the new user can put
the theory to work immediately and get to know the software at the
same time. Once this path has been taken the first time, most writers
will want to chart their own path through Dramatica, tailoring their
use of the software tool to match their personal writing styles.
The way I use
the software myself is as a periodic tune-up. I like to write the
first draft of a work without using the software. Then, I go into
the software and fill in all the storytelling information first.
Next, I go to the Storyforming section, click the "storytelling"
button and make my Storyforming choices based on what I read on
the screen of my own storytelling.
I don't go through
the lists in order, but rather start with the dramatic items of
most importance to me in this particular story. That way, when I
finally get down to storytelling I've done that doesn't fit ANY
of the available Storyforming choices, it is usually not a pet concept,
and I can alter my storytelling approach to fit the overall argument
of my story.
Finally, when
I have arrived at a complete Storyform and brought my storytelling
into line, I add any additional storytelling for Storyforming items
I had not addressed in my first draft. I then print out the "kitchen
sink" report for a record of my ENTIRE Storyform, and use that
as a reference while I write.
During the original
writing process and the re-writing process then, I don't actually
use Dramatica at all. I prefer to follow my instincts, once they
know where they are going. For the first draft, I don't want to
be hindered by analysis, no matter how accurate the feedback may
be. Then, between drafts, I want to hear what Dramatica has to say.
And finally, during the re-write, I again want to go with my now-refined
instincts, and only refer to the "kitchen sink" report
when I am at a loss. In this manner, I retain the immediacy and
serendipity of my work, and still take advantage of the unique insights
provided by Dramatica which keep my work honest for the audience.
The StoryGuide
system that comes as a separate book with the software was designed
to familiarize novice writers with many useful concepts in the Dramatica
theory that should have an immediate positive impact on their skills.
It is my hope that once a writer's creative feet are wet, he or
she will wade out a little farther toward the deep water, leave
the floats behind and take the plunge into his or her own inspirations.
When one feels the currents pulling one out to sea, however, that
is when Dramatica can throw out a life preserver and help you find
your way back to shore.
Well, I wax
poetic. Sorry! Just my muse pulling me around by the nose. In any
event, thank you again for your question, and I wish you the best
of luck in your writing projects, hoping Dramatica proves to be
the positive and powerful writing tool you're looking for.

NEW
QUESTION:
When
inputting in Dramatica storyencoding fields, is there a way of
putting a line space in to differentiate different points?
REPLY:
Yes. Press SHIFT-ENTER
(Windows) or SHIFT-RETURN (Mac). That will force a new line in the
storyencoding text.

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