Storyform for "On the Waterfront"

Podcast of Dramatica Users Group Analysis

CHARACTER DYNAMICS:

  • MC RESOLVE: Change
  • MC GROWTH: Stop
  • MC APPROACH: Do-er
  • MC PROBLEM-SOLVING STYLE: Logical
  • IC RESOLVE: Steadfast

PLOT DYNAMICS:

  • DRIVER: Action
  • LIMIT: Optionlock
  • OUTCOME: Success
  • JUDGMENT: Good

MAIN CHARACTER (Terry Malloy)

  • THROUGHLINE: Situation
  • CONCERN: The Past
  • ISSUE: Prediction vs. Interdiction
  • PROBLEM: Inertia
  • SOLUTION: Change
  • SYMPTOM: Actuality
  • RESPONSE: Perception
  • UNIQUE ABILITY: Fate
  • CRITICAL FLAW: Falsehood
  • BENCHMARK: The Present
  • SIGNPOST 1: The Past
  • SIGNPOST 2: How Things are Changing
  • SIGNPOST 3: The Future
  • SIGNPOST 4: The Present

MAIN VS. IMPACT STORY (Romance between Thug and Catholic School Girl)

  • THROUGHLINE: Manipulation
  • CONCERN: Developing a Plan
  • ISSUE: Sense of Self vs. State of Being
  • PROBLEM: Ability
  • SOLUTION: Desire
  • SYMPTOM: Projection
  • RESPONSE: Speculation
  • CATALYST: State of Being
  • INHIBITOR: Conditioning
  • BENCHMARK: Conceiving an Idea
  • SIGNPOST 1: Changing One's Nature
  • SIGNPOST 2: Conceiving an Idea
  • SIGNPOST 3: Developing a Plan
  • SIGNPOST 4: Playing a Role

OVERALL STORY (Bring Down the Waterfront Mobsters)

  • THROUGHLINE: Activity
  • CONCERN: Understanding
  • ISSUE: Conditioning vs. Instinct
  • PROBLEM: Inertia
  • SOLUTION: Change
  • SYMPTOM: Projection
  • RESPONSE: Speculation
  • CATALYST: Instinct
  • INHIBITOR: Sense of Self
  • BENCHMARK: Gathering Information
  • SIGNPOST 1: Understanding
  • SIGNPOST 2: Gathering Information
  • SIGNPOST 3: Doing
  • SIGNPOST 4: Obtaining

IMPACT CHARACTER (Edie Doyle / Father Barry)

  • THROUGHLINE: Fixed Attitude
  • CONCERN: Memories
  • ISSUE: Evidence vs. Suspicion
  • PROBLEM: Equity
  • SOLUTION: Inequity
  • SYMPTOM: Projection
  • RESPONSE: Speculation
  • UNIQUE ABILITY: Truth
  • CRITICAL FLAW: Destiny
  • BENCHMARK: Contemplation
  • SIGNPOST 1: Innermost Desires
  • SIGNPOST 2: Memories
  • SIGNPOST 3: Impulsive Responses
  • SIGNPOST 4: Contemplation

ADDITIONAL STORY POINTS

  • GOAL: Understanding
  • CONSEQUENCE: Developing a Plan
  • COST: Memories
  • DIVIDEND: The Past
  • REQUIREMENT: Gathering Information
  • PREREQUISITE: Conceiving an Idea
  • PRECONDITION: Contemplation
  • FOREWARNINGS: The Present

VOCABULARY:

Ability: being suited to handle a task; the innate capacity to do or be

Action: in terms of the Overall plot, actions force decisions

Activity: an activity or endeavor

Actuality: objective reality; the way things are

Change: an alteration of a state or process

Change: Terry Malloy changes his essential nature while attempting to solve the problem

Changing One's Nature: transforming one's nature

Conceiving an Idea: coming up with an idea

Conditioning: responses based on experience or training

Contemplation: present considerations

Desire: the motivation toward something better

Destiny: the future path an individual must take

Developing a Plan: visualizing how an existing idea might be implemented

Do-er: Terry Malloy looks for a physical solution to his problem

Doing: engaging in a physical activity

Equity: a balance, fairness, or stability

Evidence: information supporting a belief

Falsehood: that which has been shown to be erroneous

Fate: a future situation that will befall an individual

Fixed Attitude: a fixed attitude or outlook

Gathering Information: gathering information or experience

Good: Terry Malloy ultimately succeeds in resolving his personal problems

How Things are Changing: the way things are going

Impulsive Responses: innate responses

Inequity: an unbalance, unfairness, or lack or equality

Inertia: a continuation of a state or process

Innermost Desires: basic drives and desires

Instinct: intrinsic unconditioned responses

Interdiction: an effort to change a predetermined course

Logical: Terry Malloy uses inherently logical (linear) problem solving techniques

Manipulation: a manner of thinking or demeanor

Memories: recollections

Obtaining: achieving or possessing something

Optionlock: the story climax occurs because all options have been exhausted

Perception: the way things seem to be

Playing a Role: temporarily adopting a lifestyle

Prediction: a predetermination of a future state of affairs

Projection: an extension of probability into the future

Sense of Self: one's perception of oneself

Situation: a situation or environment

Speculation: an extension of possibilities into the future

State of Being: one's true nature

Steadfast: Terry Malloy ultimately retains his essential nature

Stop: regarding Terry Malloy, the audience is waiting for something to end

Success: the original goal is achieved

Suspicion: questioning or forming a belief based on new evidence

The Future: what will happen or what will be

The Past: what has already happened

The Present: the current situation and circumstances

Truth: that which is actually correct

Understanding: appreciating the meaning of something

 

 

Copyright © 1994-2007 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046