Storyform for "Inherit the Wind"

MC RESOLVE: Change

  • MC GROWTH: Stop
  • MC APPROACH: Do-er
  • MC PROBLEM-SOLVING STYLE: Logical
  • IC RESOLVE: Steadfast

PLOT DYNAMICS:

  • DRIVER: Action
  • LIMIT: Optionlock
  • OUTCOME: Failure
  • JUDGMENT: Good

OVERALL STORY (Monkey Trial)

  • THROUGHLINE: Situation
  • CONCERN: The Past
  • ISSUE: Fate vs. Destiny
  • PROBLEM: Knowledge
  • SOLUTION: Thought
  • SYMPTOM: Order
  • RESPONSE: Chaos
  • CATALYST: Prediction
  • INHIBITOR: Suspicion
  • BENCHMARK: The Present
  • SIGNPOST 1: How Things are Changing
  • SIGNPOST 2: The Future
  • SIGNPOST 3: The Past
  • SIGNPOST 4: The Present

IMPACT CHARACTER (Matt Brady)

  • THROUGHLINE: Manipulation
  • CONCERN: Developing a Plan
  • ISSUE: State of Being vs. Sense of Self
  • PROBLEM: Actuality
  • SOLUTION: Perception
  • SYMPTOM: Order
  • RESPONSE: Chaos
  • UNIQUE ABILITY: Situation
  • CRITICAL FLAW: Interpretation
  • BENCHMARK: Conceiving an Idea
  • SIGNPOST 1: Playing a Role
  • SIGNPOST 2: Changing One's Nature
  • SIGNPOST 3: Conceiving an Idea
  • SIGNPOST 4: Developing a Plan

MAIN CHARACTER (Henry Drummond)

  • THROUGHLINE: Activity
  • CONCERN: Understanding
  • ISSUE: Instinct vs. Conditioning
  • PROBLEM: Knowledge
  • SOLUTION: Thought
  • SYMPTOM: Ability
  • RESPONSE: Desire
  • UNIQUE ABILITY: Senses
  • CRITICAL FLAW: Circumstances
  • BENCHMARK: Gathering Information
  • SIGNPOST 1: Understanding
  • SIGNPOST 2: Doing
  • SIGNPOST 3: Gathering Information
  • SIGNPOST 4: Obtaining

MAIN VS. IMPACT STORY (Professional Adversaries)

  • THROUGHLINE: Fixed Attitude
  • CONCERN: Memories
  • ISSUE: Truth vs. Falsehood
  • PROBLEM: Knowledge
  • SOLUTION: Thought
  • SYMPTOM: Actuality
  • RESPONSE: Perception
  • CATALYST: Evidence
  • INHIBITOR: Interdiction
  • BENCHMARK: Contemplation
  • SIGNPOST 1: Innermost Desires
  • SIGNPOST 2: Contemplation
  • SIGNPOST 3: Memories
  • SIGNPOST 4: Impulsive Responses

ADDITIONAL STORY POINTS

  • GOAL: The Past
  • CONSEQUENCE: Memories
  • COST: Developing a Plan
  • DIVIDEND: Understanding
  • REQUIREMENT: The Present
  • PREREQUISITE: Contemplation
  • PRECONDITION: Conceiving an Idea
  • FOREWARNINGS: Gathering Information

 

 

 

Copyright © 1994-2006 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046