Storyform for "Donnie Darko"

CHARACTER DYNAMICS:

  • MC RESOLVE: Change
  • MC GROWTH: Stop
  • MC APPROACH: Be-er
  • MC PROBLEM-SOLVING STYLE: Intuitive
  • IC RESOLVE: Steadfast

PLOT DYNAMICS:

  • DRIVER: Action
  • LIMIT: Timelock
  • OUTCOME: Failure
  • JUDGMENT: Good

MAIN VS. IMPACT STORY (Fellow victims of Time bubble)

  • THROUGHLINE: Situation
  • CONCERN: The Past
  • ISSUE: Interdiction vs. Prediction
  • PROBLEM: Chaos
  • SOLUTION: Order
  • SYMPTOM: Thought
  • RESPONSE: Knowledge
  • CATALYST: Fate
  • INHIBITOR: Falsehood
  • BENCHMARK: The Present
  • SIGNPOST 1: The Past
  • SIGNPOST 2: How Things are Changing
  • SIGNPOST 3: The Future
  • SIGNPOST 4: The Present

MAIN CHARACTER (Donnie Darko)

  • THROUGHLINE: Manipulation
  • CONCERN: Developing a Plan
  • ISSUE: Situation vs. Circumstances
  • PROBLEM: Chaos
  • SOLUTION: Order
  • SYMPTOM: Perception
  • RESPONSE: Actuality
  • UNIQUE ABILITY: State of Being
  • CRITICAL FLAW: Conditioning
  • BENCHMARK: Conceiving an Idea
  • SIGNPOST 1: Conceiving an Idea
  • SIGNPOST 2: Developing a Plan
  • SIGNPOST 3: Playing a Role
  • SIGNPOST 4: Changing One's Nature

IMPACT CHARACTER (Frank/Gretchen)

  • THROUGHLINE: Activity
  • CONCERN: Understanding
  • ISSUE: Senses vs. Interpretation
  • PROBLEM: Speculation
  • SOLUTION: Projection
  • SYMPTOM: Change
  • RESPONSE: Inertia
  • UNIQUE ABILITY: Instinct
  • CRITICAL FLAW: Sense of Self
  • BENCHMARK: Gathering Information
  • SIGNPOST 1: Understanding
  • SIGNPOST 2: Doing
  • SIGNPOST 3: Obtaining
  • SIGNPOST 4: Gathering Information

OVERALL STORY (It's a Mad World)

  • THROUGHLINE: Fixed Attitude
  • CONCERN: Memories
  • ISSUE: Suspicion vs. Evidence
  • PROBLEM: Chaos
  • SOLUTION: Order
  • SYMPTOM: Change
  • RESPONSE: Inertia
  • CATALYST: Truth
  • INHIBITOR: Destiny
  • BENCHMARK: Contemplation
  • SIGNPOST 1: Contemplation
  • SIGNPOST 2: Impulsive Responses
  • SIGNPOST 3: Innermost Desires
  • SIGNPOST 4: Memories

ADDITIONAL STORY POINTS

  • GOAL: Memories
  • CONSEQUENCE: The Past
  • COST: Understanding
  • DIVIDEND: Developing a Plan
  • REQUIREMENT: Contemplation
  • PREREQUISITE: The Present
  • PRECONDITION: Gathering Information
  • FOREWARNINGS: Conceiving an Idea

______________________________

VOCABULARY:

Action: in terms of the Overall plot, actions force decisions

Activity: an activity or endeavor

Actuality: objective reality; the way things are

Be-er: Donnie Darko prefers to work things out internally

Change: an alteration of a state or process

Change: Donnie Darko changes his essential nature while attempting to solve the problem

Changing One's Nature: transforming one's nature

Chaos: random change or a lack of order

Circumstances: an emotional assessment of one's environment

Conceiving an Idea: coming up with an idea

Conditioning: responses based on experience or training

Contemplation: present considerations

Destiny: the future path an individual must take

Developing a Plan: visualizing how an existing idea might be implemented

Doing: engaging in a physical activity

Evidence: information supporting a belief

Failure: the original goal is not achieved

Falsehood: that which has been shown to be erroneous

Fate: a future situation that will befall an individual

Fixed Attitude: a fixed attitude or outlook

Gathering Information: gathering information or experience

Good: Donnie Darko ultimately succeeds in resolving his personal problems

How Things are Changing: the way things are going

Impulsive Responses: innate responses

Inertia: a continuation of a state or process

Innermost Desires: basic drives and desires

Instinct: intrinsic unconditioned responses

Interdiction: an effort to change a predetermined course

Interpretation: determination of possible meaning

Intuitive: Donnie Darko uses intuitive problem solving techniques

Knowledge: that which one holds to be true

Manipulation: a manner of thinking or demeanor

Memories: recollections

Obtaining: achieving or possessing something

Order: a patterned arrangement

Perception: the way things seem to be

Playing a Role: temporarily adopting a lifestyle

Prediction: a predetermination of a future state of affairs

Projection: an extension of probability into the future

Sense of Self: one's perception of oneself

Senses: sensory observations

Situation: a situation or environment

Situation: a logistic assessment of one's environment

Speculation: an extension of possibilities into the future

State of Being: one's true nature

Steadfast: Donnie Darko ultimately retains his essential nature

Stop: regarding Donnie Darko, the audience is waiting for something to end

Suspicion: questioning or forming a belief based on new evidence

The Future: what will happen or what will be

The Past: what has already happened

The Present: the current situation and circumstances

Thought: the process of consideration

Timelock: the story climax is brought about by a time limit

Truth: that which is actually correct

Understanding: appreciating the meaning of something

 

 

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Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046