Storyform for "GALAXY QUEST"

CHARACTER DYNAMICS:

    MC RESOLVE: Change
    MC GROWTH: Stop
    MC APPROACH: Do-er
    MC PROBLEM-SOLVING STYLE: Logical
    IC RESOLVE: Steadfast

PLOT DYNAMICS:

    DRIVER: Action
    LIMIT: Optionlock
    OUTCOME: Success
    JUDGMENT: Good

MAIN CHARACTER

    THROUGHLINE: Situation
    CONCERN: The Future
    ISSUE: Preconception vs. Openness
    PROBLEM: Hinder
    SOLUTION: Help
    SYMPTOM: Uncontrolled
    RESPONSE: Control
    UNIQUE ABILITY: Openness
    CRITICAL FLAW: Denial
    BENCHMARK: How Things are Changing
    SIGNPOST 1: How Things are Changing
    SIGNPOST 2: The Future
    SIGNPOST 3: The Present
    SIGNPOST 4: The Past

MAIN VS. IMPACT STORY

    THROUGHLINE: Manipulation
    CONCERN: Changing One's Nature
    ISSUE: Obligation vs. Rationalization
    PROBLEM: Reconsider
    SOLUTION: Consider
    SYMPTOM: Oppose
    RESPONSE: Support
    CATALYST: Rationalization
    INHIBITOR: Attitude
    BENCHMARK: Playing a Role
    SIGNPOST 1: Developing a Plan
    SIGNPOST 2: Playing a Role
    SIGNPOST 3: Changing One's Nature
    SIGNPOST 4: Conceiving an Idea

OVERALL STORY

    THROUGHLINE: Activity
    CONCERN: Obtaining
    ISSUE: Attitude vs. Approach
    PROBLEM: Hinder
    SOLUTION: Help
    SYMPTOM: Oppose
    RESPONSE: Support
    CATALYST: Approach
    INHIBITOR: Obligation
    BENCHMARK: Doing
    SIGNPOST 1: Gathering Information
    SIGNPOST 2: Doing
    SIGNPOST 3: Obtaining
    SIGNPOST 4: Understanding

IMPACT CHARACTER

    THROUGHLINE: Fixed Attitude
    CONCERN: Innermost Desires
    ISSUE: Denial vs. Closure
    PROBLEM: Disbelief
    SOLUTION: Faith
    SYMPTOM: Oppose
    RESPONSE: Support
    UNIQUE ABILITY: Closure
    CRITICAL FLAW: Preconception
    BENCHMARK: Impulsive Responses
    SIGNPOST 1: Memories
    SIGNPOST 2: Innermost Desires
    SIGNPOST 3: Contemplation
    SIGNPOST 4: Impulsive Responses

ADDITIONAL STORY POINTS

    GOAL: Obtaining
    CONSEQUENCE: Changing One's Nature
    COST: Innermost Desires
    DIVIDEND: The Future
    REQUIREMENT: Doing
    PREREQUISITE: Playing a Role
    PRECONDITION: Impulsive Responses
    FOREWARNINGS: How Things are Changing


Copyright © 1994-2006 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046

 

 

Copyright © 1994-2006 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley
Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046