Movie Analysis:
"Into
the Blue"
Analysis by Chris
Huntley
Into
the Blue is a summer sun-and-skin flick that is about as light as the
highlights in its attractive casts’ sun-bleached hair.
Beyond the boobs, behinds, and brawn, Into the Blue manages to follow
a bare-bones storyform that provides the limited treasure this 110-minute
movie has to offer, structurally-speaking of course. I was able to
find a satisfactory storyform for Into
the Blue. Had there been more
story substance and less cleavage I might have found a better fit.
You might
ask, "Why bother doing a story analysis of something so clearly
fluffy and frivolous?" My feeling is that you can learn something
from good AND bad films. This one happens to be better than some,
not as good as many. Enough
said.
SPOILERS AHEAD
Hardly
more than a ‘00’s twenty-something version of “The
Deep,” everyone in the story is concerned with something
lost (Overall Story Concern of Obtaining). For some it’s
sunken treasure of the pirate’s kind. For everyone, it’s
treasure of the sunken airplane loaded with drugs kind (Story Goal
of Obtaining). A
bunch of people get killed in the process of trying to get the drugs
(Overall Story Throughline of Activity). It’s all because
they’re
trying to make a quick buck (OS Problem of Temptation) rather
than take the longer and legal route (OS Solution of Conscience).
Jared
(Paul Walker) is the Main Character. He is an aging scuba bum (MC
Throughline of Situation) who is worried that his life is going nowhere
fast (MC Concern of The Future). He’s a man of action
(MC Approach of Do-er) in a story that requires action to get things
done (Story Driver of Action). After discovering a sunken ship, Jared
also discovers a nearby-submerged plane filled with illegal drugs (Story
Driver of Action). Should he report the crash to the authorities and
risk losing the find of a lifetime (MC Solution of Conscience), or
should he ignore it and make a positive identification of the wreck
(and treasure) first (MC Problem of Temptation)? His feelings tell
him to listen to his gut instincts (MC Symptom of Feeling), but he
overrides them with argument that he can work on the wreck without
problems so long as he leaves the plane alone (MC Response of Logic).
The Impact
Character is sparingly drawn in the form of Jared’s
long time girlfriend, Sam (Jessica Alba). She is more down-to-earth
than Jared and barely puts up with Jared’s dreams of sunken treasure
(IC Issue of Dream v. Hope). She has deep feelings for Jared that turn
to fears as he lets his personal dreams get ensnared with the drug
mess (IC Concern of Innermost Desires). Though this Impact Character
is sketched more than fully realized, her impact (when present) is
easily identifiable.
In a weird
storytelling twist, the Main Character v. Impact Character relationship
throughline does not use Sam as the Impact Character. Her substitute
IC is Bryce (Scott Caan), Jared’s obnoxious friend
from the mainland. Bryce is constantly manipulating Jared (M/I
Throughline of Manipulation) and bullying him. Bryce’s sleazy approach (OS
Catalyst of Approach) creates real trouble in both the Overall Story
and in his relationship with Jared. Jared puts himself on the line
with friends and professional colleagues only to find that Bryce is
lying (M/I Issue of Responsibility). Though this throughline is patchy
(storyform-wise) and only works in the most minimal way, it does help
MC Jared grow out of his dependence on logic (MC Growth of Stop).
Eventually, all of the players in the drug war are revealed (Story
Limit of Optionlock) and the bad guys AND the drugs destroyed (Story
Outcome of Success). Jared has gone from a driven man to a man who
can enjoy leisure time with Sam (MC Resolve of Change, Story Judgment
of Good).
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