Movie Analysis:
"Flightplan"
Analysis by Chris
Huntley
Flightplan is
a taut thriller that successfully exploits the paranoia created by
9/11 but ultimately is more wind than substance. Starring Academy
Award Winner Jodie Foster (“Queen of the Anxious Look”),
Flightplan explores what happens to a woman when her
daughter disappears on an airborne airliner. Where is the girl? Did
she even exist? Is the woman going crazy or is there some kind of conspiracy?
Finding the answer to these questions is involving, if not familiar.
That is until the story jettison’s the storyform mid-flight and
goes in for a forced landing. A film that should have had the substance
of a Silence of the Lambs is sacrificed for a moderately
surprising “gotcha” story twist.
SPOILERS AHEAD
At the
heart of Flightplan is a relatively solid storyform.
Bad guy
Air Marshal Gene Carson and friends have worked out a plan to extort
$50M from an airline. Kyle Pratt’s husband is murdered because
they need to sneak explosives undetected aboard a plane in a casket.
Since Kyle is an engineer on the plane in question, she is uniquely
suited to be take the fall for the event (MC Domain of Situation).
It is the air marshal’s plan to kidnap Kyle’s daughter
mid-flight, make it look as though the daughter was never there
and Kyle is crazy, then make it appear that she is extorting the
airline (OS Domain of Manipulation; OS Problem of Perception).
Kyle Pratt
(Main Character)
is a recent widow who seems unable to let go (Main Character
Concern of The Past). Inexplicably, her husband fell from
a building which she has a hard time resolving (MC Issue of Fate
v. Destiny). When
her daughter mysteriously disappears mid-flight (Story Driver
of Action), Kyle’s wild ideas as to who is responsible
and why it happened creates havoc for her and others (MC Problem
of Thought).
She insists on a step-by-step search of the entire plane to find
her daughter (MC Problem Solving Style of Logical/Linear).
Gene Carson (Impact Character) is a man on a mission (IC
Throughline of Fixed Attitude). He impacts Kyle by reinforcing information about
Kyle’s husband’s manner of death (IC Issue of Truth
v. Falsehood). He also plants information that contradicts Kyle’s
claims of her daughter’s presence and reinforces the appearance
of her instability (IC Problem of Perception). Gene is uniquely suited
to undermine Kyle’s effectiveness by raising suspicions about
Kyle’s credibility (IC Unique Ability of Suspicion), but increasingly
is undermined by his growing smugness and self-importance (IC Critical
Flaw of Sense of Self).
Responding
to her daughter’s disappearance, Kyle and the crew
try to figure out what is going on and how to handle it (OS Concern
of Developing a Plan). There are only a limited number of explanations
for the child’s disappearance (Story Limit of Optionlock). The
child either has to be on the plane (OS Issue of Situation)
or her mother’s recent loss might be enough to explain it (OS Counterpoint
of Circumstances). Kyle fights against the regulations (OS
Symptom of Order; MC Symptom of Order) and creates havoc when he dashes to
see the captain, messes with the lights and oxygen, etc. (OS Response
of Chaos; MC Response of Chaos). Gene continues to manipulate
Kyle, the crew, and the captain so they’ll behave how he wants
them to according to his plans (OS Concern of Developing a Plan).
Gene and
Kyle’s relationship is one of a cat playing with a
mouse (M/I Domain of Activity). Gene knows fully well what
is going on but works to keep Kyle in the dark (M/I Concern of
Understanding).
Gene pretends to be concerned with Kyle’s interests but really
isn’t (M/I Problem of Perception). Only when Kyle notices
inconsistent bits of beaviour does she begin to understand Gene might
be the one behind her daughter’s kidnapping (M/I Concern
of Understanding; M/I Catalyst of Interpretation; M/I Solution
of Actuality).
Ultimately,
Kyle’s
persistence (MC Resolve of Steadfast) leads to her finding her daughter
and thwarting the conspiracy (Story Outcome of Failure). She blows
up Gene with his own bombs (Story Driver of Action) and walks off
the plane vindicated by the presence of her daughter (Story Judgment
of Good; Personal Triumph story).
That’s all well and good, but that’s not quite how the
audience experiences the film. As a thriller, one expects story twists
and surprise reveals. The big reveal in Flightplan occurs about three-quarters
of the way through the story when we find out Gene is the bad guy.
He’s the one responsible for all of Kyle’s misery: her
husband’s death, her daughter’s disappearance, and even
her planned execution. Unfortunately, that is the point we lose Gene’s
effectiveness as an Impact Character.
The effect
is not total—Kyle is not aware of Gene’s true
actions—but his role as extortionist eclipses his function as
Impact Character and impairs his place in the M/I throughline. The
proof of this is in the lack of an IC Resolve. At the end he is neither
a Steadfast IC nor a Change IC (as he should be to counterpoint Kyle’s
steadfastness). He is only working in his capacity as extortionist/bad
guy. There's a nod to having a "change" character when Kyle convinces
airline flight attendant and Gene cohort, Stephanie, to drop out of
the plan, but Stephanie's not the IC so the effect is minimal on the
story's argument.
What is
the effect of losing the Impact Character toward the end of the story?
Considerable. The Main Character’s Growth is stunted
which undermines the MC Resolve. The heart of the story found in the
relationship (M/I) throughline is incomplete. The alternative paradigm
offered by the Impact Character slows down and sputters out. Losing
the Impact Character mid-story changes the story from a grand argument
into a flat “so this is what happened” narrative. It doesn’t
destroy the meaning, power, and essence of the story; it merely marginalizes
and dampens it. What should have been a thrilling life-affirming adventure
is reduced to an anxiety-charged rollercoaster ride.
A
Word about the storyform: Story analysis
is, at best, an informed guess at the author's intent. It is often difficult
to find the storyform for mysteries and thrillers because much of the
story looks like something it isn't. It's even more difficult when the
storyform is incomplete (no IC Resolve). With Flightplan,
my initial choice for Overall Story domain was Activity since it seems,
essentially, a heist film (Click
Here for an alternate storyform). Eventually I
chose the Manipulation domain for the OS Throughline for two reasons:
everyone in the story is either manipulating or being manipulated, and
more of the story points fit. |