| |
Movie Analysis:
"Go"
Review by Katharine
E. Monahan Huntley
Go. Go-go
girl dance hits, head-trips, and stop-and-go motion drive this one night
stand of a film. Writer John August and director and photographer Doug
Liman pick the audience up and go to Hollywood and Vegas (Baby!)-traveling
with outsiders who interact (and occasionally intersect) with each other
in three different stories. All in the same night.
Part one, originally
intended as a short, concerns Ronna Martin, grocery store checkout clerk.
Taking Simon's (protagonist in part two) shift, she's working the register
when Zack and Adam (protagonists in common for part three) come through
the line. Facing eviction, opportunity knocks in the guise of a drug
deal:
ZACK
Say . .
. (checks nametag) Ronna. You don't know where we could get something
to go with this orange juice, do you? . . . something . . . euphoric.
Off the timeclock,
Ronna and cohorts Claire and (manic) Mannie are in the car:
CLAIRE
You know
that Simon's in Vegas.
RONNA
I don't
need Simon. I'm going to Todd.
MANNIE
Todd GAINES?
CLAIRE
Who's Todd
Gaines?
MANNIE
Simon's
dealer. . . . But it's like an evolutionary leap. You're moving
up the drug food chain. Without permission.
CLAIRE
Ronna, you
shouldn't do this.
RONNA
Both of
you just chill the fuck out. It's just once. When Simon gets back,
we can still pay for quarters . . . . But this is my deal, so just
sit back and watch.
We all watch as
the best laid plans unravel for Ronna. The deal is a set up. Zack and
Adam are actors. Recently busted for possession, they must play their
part to make the illegal indiscretion go away. Meanwhile, Simon a British
lad, revels in the bright lights and big city of Las Vegas-champagne,
fast women, and a fast (stolen) car accessorized with a 9mm Baretta:
SIMON
This is
why I came here. . . . America is about a man and a gun.
Go is a long, strange
trip set to rave music that blares and neon lights that blur. The film
features fringe characters that rollick in indiscriminate, illicit behavior.
Pop culture references, many particular to L.A., convey much of the
humor. As a slice of SoCal 90's life, Go works extremely well. The film,
however, does not appear to let well enough alone. Themes introduced
but not explored indicate there might have been something more. For
example, the only parent in the film contends:
VICTOR
In the old
days, you know how you got to the top (thematic issue-experience)?
By being better than the guy ahead of you (thematic counterpoint-skill).
How do you people get to the top? By being so fucking incompetent
that the guy ahead of you can't even do his job, he falls on his
ass and congratulations, you're on top.
All this coming
from a father who owns a strip joint and employs his son, Vic Jr., as
the bouncer. The statement about today's youth is issued forth but not
followed up with a satisfying rebuttal-for or against.
Additional to underdeveloped
thematic issues, all four perspectives necessary for a compelling
Dramatica grand argument are not provided. Lack of context does
not distract from the fun, but it does undermine any meaningful assertions
Go may be attempting to make. Protagonists erratically move the action
forward in each story, but no time is allowed for emotional investment-requisite
for a main character. Obstacle characters and subjective
stories do not materialize. There is an intermittent physics
objective story-a chain of events that somewhat link the characters
in all three stories:
BURKE
It's all
connected. The circle of life.
Not the Disney version,
but life in the fast lane that may be extinct by the millennium. The last
line uttered-"So. What are we doing New Year's?"-hints at the
pathos of characters who know they are going nowhere. Good times are for
the moment only, underscored by the melancholy lyrics "Don't let
it go away, this feeling has got to stay . . ." as the credits roll
by.
|